Crafting in ArcheAge - Full Guide

By: Abyzz

ArcheAge is famous for it's vast and interesting crafting system. If you are tired of battles, sieges and dungeons, the game offers you the chance to relax by building houses or crafting items. You can create a lot of beneficial items which aid you throughout the game. Want to build a ship? Not a problem, just get the resources.

The general difference between crafting in ArcheAge and crafting in other MMO games is that AA allows players to not only gather resources but also generate them. For instance, players can plant a tree and gather apples from it later. Which is amazing.

In most MMO games crafting is only about creating new gear and potions. In ArcheAge you can not only create small items but also build houses, castles, walls, big and small ships and so on. The greatest thing is that these objects are really useful in the game. For example, a ship allows you to travel the seas with your friends and explore underwater territory!


Each crafting action – mining, gathering, manufacturing and so on - requires Labor Points. The cost of an action depends on the difficulty. If the action you want to perform is easy you will spend few points, but if the action is difficult you will most likely spend a lot of Labor.

When your character has no labor he loses his ability to craft, gather and produce items (You can see your Labor bar above the experience bar.). The labor Power pool is limited and can be restored, all you need to do is wait. Non-premium players recover 5 point every 5 minutes (1440 per day). Premium accounts allow players to get 10 points every 5 minutes when online, and 5 points when offline (max 2880 per day).



Alchemy is required to create potions that restore HP/Mana or add buffs, dyes, Lunadrops, Lunastones, Archeum Dust, and talismans.


Allows you to craft different types of food that give temporary buffs or stat bonuses.


Allows you to create jewelry (rings, necklaces, earrings), chests for clothes, musical instruments for bards, parts for racing cars and other items.


Livestock related: butchering, milking, plucking, mount breeding.


Allows you to grow of crops and water them, also allows you to create shrubs for planting. Vegetables and cereals created by farmers can be used in Cooking.


Gathering allows you to gather different types of herbs and flowers for Alchemists.


Machining allows you to create different devices (tanks, gliders, tractors, parts for racing cars and tractors, submarines). This profession also allows you to upgrade machines.


Metalworking is required to smelt different types of ore into ingots. It also allows you to craft heavy armor sets (plate armor) and diving suits.


Printing allows you to create books and different scrolls for gear improvements.


Masonry is necessary for producing different types of bricks out of stone. Also allows players to craft Teleport Stones that enable you to travel from one location within the island to another.


Used to craft cloth and cloth armor from various textiles.


Allows you to create leather armor out of leather.


Weaponry allows you to craft metal weapons (swords, daggers, axes etc), shields and explosives out of Ingots.


Logging allows you to gather logs for use in Carpentry.


Carpentry allows you to craft bows, staffs and furniture out of logs.


Mining is used to gather different ore and stone from nodes for Metalworking. Also used in the gathering of crystals (gems).


This skill allows you to create trade packs (commercial boxes) and sell the packs.

Professions without Crafting


Fishing allows players to catch fish. The more you progress the more chance you have of catching big fish.


Larceny allows your character to steal better.


Composition allows you to compose music. The more you advance the longer the music will be.


Construction lets you spend less Labor power when you build houses or ships.

You may notice that some of the professions are better to level together than others. For example, if you are going to focus on Metalworking, you may want to level up Mining in order to have enough ore for ingots. An alchemist may want to benefit from Farming and so on. Anyway it’s difficult to get all you need for your professions without trading with other players. Especially when crafting high level items.

Leveling Professions

Each profession has 5 ranks (levels) defined in points. The maximum number of points is 50 000 for each profession. You earn points for every action of a definite profession. Here is a list of ranks:

Points Rank/Level
Novice 0 - 10 000
Apprentice 10 000 - 20 000
Journeyman 20 000 - 30 000
Expert 30 000 - 40 000
Master 40 000 - 50 000

When you reach the required amount of points, to advance to the next level, you will see up and down arrows next to the name of the profession. The “Up” arrows allow you to advance to the next rank if you wish. NOTE: you can’t level all professions in ArcheAge to Master. There are restrictions. There are 21 professions right now and each player can advance up to 5 of them to Apprentice rank, from which 4 can be Journeyman rank, 3 can be Expert rank, leaving only 2 which can be leveled to Master.

So the crafting cap for one character is: 2 Master rank professions, 1 Expert, 1 Journeyman and 1 Apprentice (5 in total). As you see a character will have to set focus on limited number of professions and can become Master only in 2 of them.

Benefits from Leveling

  • When you level up a profession you decrease labor consumption for all actions within that profession.
  • It’s a great way to spend less labor power.
  • Sometimes new ranks will give you new possibilities / recipes. For example you may be allowed to collect higher level resources or to use higher level items for crafting.